Monark bong5/30/2023 ![]() ![]() 15 SPIRIT – in a plant down the hall from classroom 1-F.Simulation Agent – in a trashcan outside of classroom 1-F.10 SPIRIT – on a cabinet under the window across from classroom 1-E.15 SPIRIT – in a box along the hallway heading east near Vanitas.Disciplinary Log – on a desk in classroom 1-F.Alter Ego – in classroom 1-F, requires 400 Sloth to open.Cromwell: Signs – on a cabinet at the back of classroom 1-E.Disciplinary Log – on the floor near a student sitting on the ground in the eastern hallway.Cromwell: Wrath – in the northwestern hallway on a glyph drawn on the floor.Defeat the enemies to trigger a dialog event. Approach the stack of phones on the teacher’s desk to accept the call leading to a fight. Return to Classroom 1-F and unlock the door then head inside. Enter classroom 1-E and use code 3259 to open the safe. A teacher inside will call out for help saying he was locked in the classroom. Follow the hallway heading east near Vanitas until you reach classroom 1-F. Defeat them to prevent the Death Call from occurring on this floor. This will lead to a battle with a group of enemies. ![]() Approach Vanitas to get the number for Precipice of Wrath II then give it a ring. The code is 0623, which can be found on the large screen in the AV club.Ī dialog event triggers as soon as you reach the 3rd floor. Memo: Farrier’s Ground N – in the safe in 1-C.After you’re done, make your way to the third floor. Follow south along the hallway to trigger another dialog scene in front of the stairs leading to the third floor. When it ends, head to the northeastern stairwell and speak with Miho to take one of her Psychology Tests then take the stairs up to the second floor.Īs soon as you reach the floor, another dialog event triggers. Make your way to the 1st Year Bldg to trigger a dialog event. Travel to the 2nd Year Bldg and speak with Nobutaka to take one of his Psychology Tests. Aftewards, head to the eastern hallway and speak with Tensei to take another one of his Psychology Tests. Stop by the Infirmary for a dialog event then heal up if needed. Minori Kashima’s Memo – in a school bag on a desk.Minori Kashima’s Memo – on a counter in the back of classroom 1-C.Regarding Lockers – on a locker in the AV Room.Seven Wonders VI – on a bulletin board in the AV Room.Seven Wonders V – on a bulletin board in the most southern hallway. ![]() Accept the call to trigger a cutscene leading to a battle. Enter the classroom and approach the middle desk in the front row to find the cell phones. Speak with Minor through the door choosing the option to Pass the group photo through the gap. ![]() Head back towards the beginning of the floor to classroom 1- C. Use code 0626 to open it and receive the SMK3 Group Picture. Head inside and speak with all three of the students in there then interact with the safe in the back. Now follow the hallway south all the way around to the other side of the floor to find the AV club. You also might want to level Kokoro up if you haven’t yet as she starts at level 1. Defeat the enemies to put an end to the Death Calls on this floor. Approach Vanitas to receive the Precipice of Wrath I phone number then call it to start a battle. A dialog event triggers as soon as you reach the 2nd floor. ![]()
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